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Ludic Documentary Brainstorm

Author : Anonymous
Date : Oct 26, 2009
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Événement

Rencontre organisée dans le cadre des activités du "Research Initiative in Technoculture, Art and Games" (TAG), dirigé par Bart Simon, professeur associé au Département de sociologie et d'anthopologie (Université Concordia).

Présentation

This is an open meeting of the Ludic documentary projects group led by
Elena Razlogova. The meeting will begin with a short talk by Cindy Poremba
(PhD Humanities, Concordia) to be followed by a discussion and general
brainstorm on technical, conceptual and aesthetic considerations in the
analysis and design of non-realist documentary expression in games. We
welcome anyone interested documentary games, historical reference in
commercial games, audio indexicality in games and folks in questions of
realism, simulation and referentiality in digital culture, historical
documentation and narrative, sound and games, and documentary
expression.

The TAG initiative is an effort by faculty and students
across several departments at Concordia to consolidate some of our
digital culture and media/computation arts research and design around
the shared object of digital games (game design, gameplay and game
culture). Our goal is provide some institutional structure and
incentive for cross-disciplinary games-oriented thinking, talking,
writing, designing and of course, playing. While the effort is
primarily directed at students and researchers at Concordia and at
other universities in the Montreal area, we are enthusiastic about
having the participation of game designers and other industry folks, 
gamers, artists, entrepreneurs, policy makers, and other educators who
are interested in working with, and thinking further about, digital
games in relation to culture and design.